Wednesday, July 30, 2008
Services available
- playing chess at time controls ranging from twenty seconds to several hours for the whole game
- a player rating system, based on the Elo system, categorized by type of game including correspondence
- watching games played by titled players
- live broadcast of grandmaster tournaments with professional audio commentary and text commentary
- live audio interviews, simultaneous exhibitions, a searchable database of games played on ICC etc. by titled players
- libraries of games of historic tournaments, famous players, and recent tournaments
- recorded lectures on various chess themes
- tournaments
- private lessons by professionals (by player arrangement only, and at additional cost)
- a variety of chess variants, including bughouse, crazyhouse, loser's chess, atomic chess, kriegspiel
- chat channels on both chess and non-chess topics
- computer opponents for practising tactics, endgames, and solving mate problems
- non-chess entertainments including a trivia game, betting on ICC (and other) tournaments, a variation of the game Legend of the Red Dragon, and a text-based version of Monopoly
Software
There are other software front-ends which work with the ICC system including a number of Java Applet interfaces which allow full-featured play via a browser.
Internet Chess Club

Abuse
FICS's admins are vigilant against the various forms of abuse that can occur in internet chess. The most common form of abuse is swearing. FICS's rules of decorum forbid swearing in the general chat area, although swearing is tolerated in some unmoderated channels. Users caught swearing may be kicked off the server but are generally free to reconnect immediately. In the case of severe or repeated infractions, or violating other chat rules, the admins may revoke the user's right to use shouts or one or more channels.
Another common form of abuse is deliberately disconnecting from FICS while playing a difficult or lost position, with the idea of avoiding a loss or to gain time to analyze the position, possibly with the help of a computer. When one player disconnects, the game is generally saved for later resumption. Since disconnections may be accidental, users are normally given the benefit of the doubt, but users who demonstrate a habit of disconnecting in poor positions or refusing to resume their adjourned games are placed on a list of disconnect abusers. Known abusers automatically forfeit their game if they disconnect while playing. Frequent victims of opponents' disconnections will accumulate many adjourned games, and if they reach 16, they will not be able to start a new game. To resolve games which are not resumed, users may submit the games for adjudication. Users may also prevent the buildup of adjourned games by using the noescape feature; when in effect, a disconnection by either player forfeits the game.
A third form of abuse is using a chess engine to generate moves while playing. Chess engines are allowed to play on FICS only when they are registered as such, use of a chess engine by a user not so registered constitutes cheating. FICS does not use any form of spyware to detect cheating, instead, the admins examine randomly selected games and games submitted by suspicious opponents to detect behavior, including but not limited to moves, consistent with cheating. Users caught cheating are barred from playing rated games, and may have their ratings erased. The opposite of computer cheating is sandbagging, in which users deliberately play weaker than their normal strength, or throw games. Users caught sandbagging are also barred from rated play, since this is also abuse of the rating system.
Admins catch some abusers by direct observation, but they rely on regular users to assist them in identifying abusers. For this purpose, there are three special admin accounts to which users may send messages to report abusers. Users report suspected computer cheating to Computerabuse and disconnections to Adjudicate, since a disconnection usually entails a stored game which must be resolved. Other forms of abuse are reported to Abuse. Admins investigate each report of abuse and decide what sanctions, if any, will be applied to the offending user. Sanctions may range from a warning to banishment from the server.
In part because of the relative anonymity of the internet, users are often offensive to each other even if the offense does not rise to the limits of FICS's rules of decorum. To preserve user's enjoyment of the service, and to avoid heated arguments in the chat channels, admins encourage users to place offensive users on their personal noplay or censor lists. If user A noplays user B, user B will not be able to challenge or otherwise start a chess game with user A. If user A censors user B, user B will neither be able to play nor talk to user A. All forms of communication from user B to user A are blocked.
Relay
Variants
Some chess variants which are available on FICS:
- Chess - it is usually played with different time controls : Standard (15 minutes or more), Blitz (3 minutes or more but less than 15), and Lightning (less than three minutes).
- Suicide - capturing is compulsory, a player wins by losing all his pieces; the king has no special significance
- Loser's chess - like suicide, but with additional rules pertaining to the king and check
- Atomic - pieces "explode" when captured, removing all adjacent pieces except pawns
- Wild - several variants similar to regular chess, including Fischer random
- Bughouse - fast paced, four player game, in which two teams of two players face each other on two boards
- Crazyhouse - two player version of bughouse
Channels
Internet Relay Chat (IRC) is a form of real-time Internet chat or synchronous conferencing. It is mainly designed for group communication in discussion forums called channels, but also allows one-to-one communication via private message, as well as chat and data transfers via Direct Client-to-Client.
IRC was created by Jarkko Oikarinen in late August 1988 to replace a program called MUT (MultiUser talk) on a BBS called OuluBox in Finland. Oikarinen found inspiration in a chat system known as Bitnet Relay, which operated on the BITNET.
IRC gained prominence[citation needed] when it was used to report on the Soviet coup attempt of 1991 throughout a media blackout. It was previously used in a similar fashion during the Iraqi invasion. Relevant logs are available from ibiblio archive[1].
IRC client software is available for virtually every computer operating system.